Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.

3D Viewer - Colours

We have taken part of our Minecraft world into blender and rendered it with colour. When we try to put it into 3D viewer on the hololens it does not load. If we keep the model white then it will load. Is there anything we can do / missing to get the model in colour?



  • You may want to try HoloSketch - an app made by Microsoft to load Unity assets for preview and mock-up. I've also had challenges with textures. You may also try 480nm Viewer, but my bet would be on HoloSketch.

Sign In or Register to comment.