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Does someone know the problem that the cursor is not in the middle of the FOV?

Hi,
I got a problem with the cursor in the Holotoolkit. Sometimes when I run my app the cursor is perfectly in the middle of my FOV, but sometimes it appears at the edge of the FOV or outside the FOV. I just dragged and dropped the Holotoolkit "Cursor" to my hierarchy.
Does someone know a solution for this problem?
I'm using the Holotoolkit 1.5.5.0 and unity 5.5.2f1 together with Vuforia 6.2.10.
Thanks for your help.

Best Answer

  • ChShChSh
    Accepted Answer

    Same Problem just solved. Make sure that GazeTransform of GazeManager is not set to the ARCamera.

Answers

  • james_ashleyjames_ashley ✭✭✭✭

    It could be Vuforia. Sometimes when you use the locatable-camera, as Vuforia does, it can projection wonkiness. Try disabling the Voforia functionality and see if the this goes away -- at least that will help identify the root cause.

    James Ashley
    VS 2017 v5.3.3, Unity 2017.3.0f3, MRTK 2017.1.2, W10 17063
    Microsoft MVP, Freelance HoloLens/MR Developer
    www.imaginativeuniversal.com

  • ChShChSh
    Accepted Answer

    Same Problem just solved. Make sure that GazeTransform of GazeManager is not set to the ARCamera.

  • Thank you!! I just needed to set the GazeTransform of GazeManager to my HololensCamera! Everything works now.

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