We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
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Hololens Streaming Mic Audio Via Sockets
So I'm looking into streaming the Microphone from one Hololens to another and I'm attempting first with streaming from a Hololens to PC both via Unity and using .Net Sockets.
First question would be, are sockets a good preferred approach to achieving this?
Second, if not sockets then is there a REST API I can use or ?
Third, are there any formal guides or resources aside from the Holotool kit I can reference?
So far I've looked at the MicStream example scene to figure out how to access data from the Mic and I'm learning from the Spatial Mapping related scripts which was designed to send Mesh Data to and from to figure out how to use sockets to send data from the Hololens to the PC. I'm sending data but at the moment it is very unreliable, choppy and the pitch is quite low. That could be because they designed the data around reliably sending mesh data via a Queue which may not be what I need for voice data?