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Hololens Streaming Mic Audio Via Sockets

So I'm looking into streaming the Microphone from one Hololens to another and I'm attempting first with streaming from a Hololens to PC both via Unity and using .Net Sockets.

First question would be, are sockets a good preferred approach to achieving this?

Second, if not sockets then is there a REST API I can use or ?

Third, are there any formal guides or resources aside from the Holotool kit I can reference?

So far I've looked at the MicStream example scene to figure out how to access data from the Mic and I'm learning from the Spatial Mapping related scripts which was designed to send Mesh Data to and from to figure out how to use sockets to send data from the Hololens to the PC. I'm sending data but at the moment it is very unreliable, choppy and the pitch is quite low. That could be because they designed the data around reliably sending mesh data via a Queue which may not be what I need for voice data?

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