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Optimization of performance and project size
Hello, it seems that I have broken my project. The total project size has gotten too large and I can't seem to get it to be smaller.
I duplicated what I knew was an overly heavy scene and added it to the build. (just testing something) Turns out I over did it and it made the whole app very very slow. Every scene was lagging behind and it even crashed when I moved too fast. So I went into the 2 large scenes and deleted the obvious problem elements. This should have had a large impact on the file size. I tested it and it was still extremely slow. So, I removed the extra scene. The file at this point should have been lighter than my original project (which was working fine before) because I had deleted a ton of objects.
Why is my project still having such a hard time? Is there a way to purge or properly clean up the build file? Am I missing a step?
Why doesn't the project get smaller when I remove things?
Thank you in advance for any help and advice!