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OpenCV for Unity projection Objects for Marker example
I'm new to the picture detection with OpenCV. I have build a little example on Hololens to detect a picture like the Markerless example from OpenCV for Unity.
The next step is to place an object in my case a simple cube on the Marker. On this point is my knowlege to less about the projection matrix and to get the right world position off the marker.
The examples for Facedetection with OpenCV for Unity with Hololens works all with a Rect that is displayed on a fixed distance of 2m so I can't use this for transfer the calculation to my project.
Can somebody help me ?
This picture is from ARToolkit on GitHub.
I want a similar example based on OpenCV for Hololens