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Publish Remote Hosting App in Unity

I've successfully built the Remote Hosting companion demo in visual studio and ran it on my hololens from my PC, very cool! I'm wondering if there is a way to publish an application that supports remote hosting in Unity as well. I can run remote hosting in the unity editor but cannot seem to find a way to publish a self-contained application with this feature. If that is at all possible it would be great because my preference is to develop in Unity! Thanks for your help!

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