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Which information provides the SpatialBoundingOrientedBox from Spatial Surface Info exactly?

Hello,
I am trying to figure out which information the bounding box which I can obtain from the spatial surface info provides. At first I thought this is a box which surrounds a piece of vertices of a spatial surface mesh. Like it would simplify it and gives me an easier way to handle the mesh data. But after playing arround with it a little I am not really sure anymore what this box really is.
I would like to have exact positions of pieces of a wall for example. My understanding of the mesh data is, that it contains triangles which are connected seemlessly. So one bounding box must be a box surrounding a collection of these? But how many?
Please I really need some advice.
Thanks in advance.

Btw. I am NOT using Unity ;)

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