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Hololens stream
Hi,
I'm trying to embed the Hololens stream from https://user:[email protected]/api/holographic/stream/live_high.mp4 to a Unity android application, but I'm facing some problems with security issues. Does it needs some specific certification? How it works?
Thank you
Best Answer
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DavidKlineMS mod
@styleMaster,
We have implemented Mixed Reality Capture streaming in the Windows Mixed Reality Commander application (open sourced on GitHub). It uses the open sourced Windows Device Portal Wrapper to connect to the target device, handle certificates, and begin streaming. It is a UWP (Universal Windows Platform) application written in C#.We also have a very simple (demonstrate connections, requesting network information) sample application in the Windows Device Portal Wrapper project that you will likely be able to port to Unity C#.
Thanks!
David5
Answers
@styleMaster,
We have implemented Mixed Reality Capture streaming in the Windows Mixed Reality Commander application (open sourced on GitHub). It uses the open sourced Windows Device Portal Wrapper to connect to the target device, handle certificates, and begin streaming. It is a UWP (Universal Windows Platform) application written in C#.
We also have a very simple (demonstrate connections, requesting network information) sample application in the Windows Device Portal Wrapper project that you will likely be able to port to Unity C#.
Thanks!
David
Thank you David for the useful links.
Does the MVRC example do something near to this case (video streaming of Hololens from another application)?
Another question: where MixedRealityViewCompositor.dll can be found? (is a dll required by that example)