We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
Create planes for smaller objects.
Hi , Am working on placing a model on the planes generated from Hololens surface mesh.To generate planes I am following the code from HoloToolkit here : https://github.com/Microsoft/HoloToolkit-Unity/tree/master/Assets/HoloToolkit/SpatialMapping/Scripts/SpatialProcessing
Issue is its not generating planes while scanning smaller things like desk,table which are of less height. Dimensions of a cabin for which I want the planes to be generated is 62X39X55 cms in height ,width & length.
I tried changing the minArea required to create planes variable in SurfaceMeshesToPlanes.cs but it dint work.
What should I do to make the plane finding algorithm of Holotoolkit to create planes for smaller objects ?