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Spatial mapping and NavMesh building Unity 5.6 API
Unity 5.6 has new features of NavMesh building and samples on website https://github.com/Unity-Technologies/NavMeshComponents.
I want to create NavMesh dynamically on floor detected with spatial mapping (spatial understanding from HoloToolkit ?) and have character with NavMeshAgent walking towards camera.
Similar navigation we can find in UrhoSharp example: https://github.com/xamarin/urho-samples/tree/master/HoloLens/06_CrowdNavigation
Do you know any code sample for HoloLens with Unity 5.6 and NavMeshAgent?