Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.

How to add new libraries(or namespaces) in Unity?

So, I want to use, for example System.Runtime.Serialization.Json to parse a piece of JSON
But when I try to add it using using I cannot find it in Serialization(see image for reference). How can I add reference for that in Unity?


  • Is that library compatible with the version of .NET in Unity/UWP? I'm guessing its in a newer or unsupported version.


  • I will look that up, meanwhile, here's the funny thing.

    When I export the unity project into VS solution, and when I open the script there, I can add aforementioned namespace,

    but when I open the script in from Unity(in VS but not as a solution) it gives error. lol!

Sign In or Register to comment.