The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Can we share holograms between HoloLenses without the Sharing Service (P2P?)
Is there a way, or will there be a way in the future to share Holograms without the use of Sharing Service running on a PC? I want to have a P2P connection between two HoloLenses via LAN connection. One HoloLens can act as the server and a client--broadcasting the Hologram positions to other connected devices.
I'm trying to convert over a multiplayer Tango game I made and that's how it currently works--using UDP / UNET with Unity and sending the virtual object locations to all the connected clients. Clients send changes to the virtual objects to the server, which modifies then and then sends out the updated objects to the rest of the attached clients.
ralphbarbagallo.com - flarb.com - @flarb