User Interface upside down

edited June 2017 in Questions And Answers

I have my interface on the canvas element, and the Render Mode of the camera set to Screen Space.
I made a build in virtual reality mode.
I don´t know why, but my interface is appearing upside down when I run the app on Hololens. Why? The screen appears also cut off a little bit on the borders.

Here is the configuration of the Camera (on the left) and of the Canvas (on the right).


  • Solved. Uncheked Allow MSAA option.

  • Thank you very much, sir!
    In my case, I was having the same problem but in Mixed Reality using the Lightweight Rendering Pipeline. Disabling "Allow MSAA" in the camera did the trick.

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