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How can I make/build a "Sonorous wall" with Spatial mapping?

I am running an experiment. It consist in adding sound to spatial mapping. The idea is to make a "sonorous wall" as the surfaces are added to spatial mapping render. At the end we will be able to "hear" where the wall is located. I know that the limitation are 10 spatial sounds at the same time. Any idea ? Any code to add to Holokit standard code to make this available?
Thanks!!

Best Answer

Answers

  • I would use the raycast to hit the spatial mapped wall and place a sound on the hit object location. You can also edit the spatial mapping script to add sounds on the mapped object position.

  • DiegoVDiegoV ✭✭

    " You can also edit the spatial mapping script to add sounds on the mapped object position. " Where? can you propose me a place inthe script where to do it? Thanks :)

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