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Clicker + Holographic Remoting not working

If I build an application and deploy it to my Hololens device, the clicker works perfectly. However, if I run the same application using Holographic Remoting, I can't ge GestureRecognizer_TappedEvent called.

Has anyone managed to make this work?

Answers

  • james_ashleyjames_ashley ✭✭✭✭

    When using remoting, some of the input will be coming from your PC instead of from the HoloLens. Do you have bluetooth on your PC and have you tried pairing the clicker with it? (btw, this happens with remoting and voice commands, too -- the mic on the PC is recognized instead of the mic on the HoloLens).

    James Ashley
    VS 2017 v5.3.3, Unity 2017.3.0f3, MRTK 2017.1.2, W10 17063
    Microsoft MVP, Freelance HoloLens/MR Developer
    www.imaginativeuniversal.com

  • @james_ashley said:
    When using remoting, some of the input will be coming from your PC instead of from the HoloLens. Do you have bluetooth on your PC and have you tried pairing the clicker with it? (btw, this happens with remoting and voice commands, too -- the mic on the PC is recognized instead of the mic on the HoloLens).

    Thanks for the promp reply @james_ashley and sorry for the late response, but I was only able to get my hands on a computer with Bluetooth today.

    Unfortunately it didn't work that easily :( Any ideas on how to make the computer recognize the click and forward it to Unity?

  • james_ashleyjames_ashley ✭✭✭✭
    edited July 2017

    I don't have one with me this week or I'd try it out. It would make a handy device since besides the click itself there's also an accelerometer sending data, too.

    James Ashley
    VS 2017 v5.3.3, Unity 2017.3.0f3, MRTK 2017.1.2, W10 17063
    Microsoft MVP, Freelance HoloLens/MR Developer
    www.imaginativeuniversal.com

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