Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.

Has anyone had any success with TCP or UDP networking?

I need to send information in strings to my device and can't get TCP or UDP working. I am getting errors that previously people are getting when I try to build the app in Unity. I have not found a successful way of doing either of these. Has anyone had any luck?



  • stepan_stulovstepan_stulov ✭✭✭
    edited July 2017

    Hey, @ctowers

    If you're using Unity you can try combining NetworkDiscovery for discovering servers, NetworkServer for server side and NetworkClient for the client. This is proven to work, I have successfully built a network application running multiple clients on PC, in the Editor and HoloLens all communicating with a Windows tablet running a server.

    Building the future of holographic navigation. We're hiring.

  • ctowersctowers
    edited July 2017


    Does this use a TCP connection or UDP packets. I am receiving message from a sender and the sender can only send on TCP or UDP.

    Can you share some code?

Sign In or Register to comment.