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SpatialMapping/SpatialProcessing works via Holographic Emulation, but not on the device itself
So i have a strange Problem.
I made an example app for the HoloLens to test the SpatialMapping and SpatialProcessing capabilities. When i start the app via the Holographic Emulation it works fine. It detects the walls around me and Displays a plane there. The strange thing is, that when i deploy the app to Visual Studios and install it from there onto the device. It doesnt work somehow.
Does anyone have an idea ? Where could be my mistake ?