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Can't fully understand how "Tagalong" script works.
I have some problems in understanding that script, to be exactly in some parts of it.
1. Why in the
CalculateTagalongTargetPosition() function why have overwrited a
ray instance and
toPosition variable of
Vector3 type two times (in the beginning and in the end respectively)? Because it makes me frustrated, I can't find out the algorithm of future position calculating.
2. Why have we created new instances of
Plane class in Booleans like "moveLeft", "moveRight" and etc? Where are we going to use them?! Do they refer to the array of frustum planes? Maybe they are connected?
Here's the link to see that script. Thank you in advance!