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Hololens position in world in real-time - C++

How can I obtain a real-time feedback of the hololens (or user) position in the world coordinate. I found in the C++ example that you can get the head position when the user do the finger gesture with

SpatialInteractionSourceState^ pointerState = m_spatialInputHandler->CheckForInput();
float3 Head_Position = pointerState->TryGetPointerPose(currentCoordinateSystem)->Head.

How can I get the position at any time, without gesture from the user?

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    MarcDubMarcDub ✭✭

    Thanks Patrick. It really helped.

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