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How to build two scenes in Unity
I have created two different scenes in Unity and If I build and deploy in hololens ,I can see only the start scene whereas I am unable to see the Main Scene after the start Scene.How do i solve this problem .
Best Answer
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stepan_stulov ✭✭✭
Hey, @jmanyam92
To build multiple scenes into your build you need to include the desired scenes in the build settings. The easiest is to click the "Add Open Scene" button in the build settings dialog while having the desired scene open. You can also drag'n'drop the scene there. To delete a scene from the list simply select the scene and hit delete.
To actually navigate to a scene at runtime use SceneManager.LoadScene() method. For example call this method from within a script attached to a game object in your startup scene to load the main scene.
Building the future of holographic navigation. We're hiring.
5
Answers
Hey, @jmanyam92
To build multiple scenes into your build you need to include the desired scenes in the build settings. The easiest is to click the "Add Open Scene" button in the build settings dialog while having the desired scene open. You can also drag'n'drop the scene there. To delete a scene from the list simply select the scene and hit delete.
To actually navigate to a scene at runtime use SceneManager.LoadScene() method. For example call this method from within a script attached to a game object in your startup scene to load the main scene.
Building the future of holographic navigation. We're hiring.
@stepan_stulov
Thank you ,I'm able to get it right now.