We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
Changing the IPD (InterPupillary distance) before an App starts
I am developing an app that is likely to be used by multiple people on the same HoloLens, so I would like to streamline the process of calibrating the HoloLens before the App starts.
At the moment this is done by requesting the user run the calibration app from the Shell after they put the HoloLens on, however this can be a painful experience as most users have not used a HoloLens before.
Ideally, what I'd like to be able to do is give the user the HoloLens when the calibration app was open, and then after calibration was complete, my app would launch.
I am aware of the Headsetadjustment scene that is part of HoloToolKit-Unity, but this only ensures the user can see the HoloLens's field of view.
Has anyone encountered this problem?
Thanks in Advance!