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Unity Holographic Remoting unstable in Unity 5.6 and 2017.1


when using Holographic Remoting from the Unity Editor, the Holograms appear much more stable in Unity 5.5 than in Unity 5.6 and 2017.1. Even a simple cube is jittering a lot in these newer versions. Did anyone experience the same?




  • I remember experiencing this back when I used to use remoting extensively for testing. I'm not sure what causes it, perhaps we can get some feedback from a mod?

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