The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Screen capture/screen shot using Vuforia
Im currently working on a project which uses vuforia for object recognition.
I've been tasked with taking a screenshot/photo of the app in use, using the camera.
It needs to show the whole camera + holograms that are in view and needs to be done within the app itself.
I've tried vuforias Image class, and converting the image into a texture2d, but Im still unable to see anything that comes to the screen.
Ive seen OpenGL readpixels + OpenCV recommended elsewhere, but the opencv plugin for unity is 90 dollars and I really dont want to spend that much only to find it doesnt work.
Any recommendations or advice would be appreciated, thanks.