Tap to Place Distance
Quick question... I am trying to finish a quick project on the hololens and I have one problem with the taptoplace functionality. I have created a holographic terrain with buildings on top of it, and would like to give someone the ability to move the buildings around. However as soon as you click on the building it automatically moves it to the far end of the spatial mesh created for the room. I can place it there or on the floor or chairs but not on the terrain that I have created.
I dont know what I have incorrectly configured on my game object within unity.