The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
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And always feel free to hit us up on Twitter @MxdRealityDev.
Been using the motion controllers in my C++/DirectX app, and acquiring input is simple enough.
However, something that's evading me is how to obtain and render models for the controllers. Other APIs for other devices allow you to pull model, texture, and transformation data at run time -- that way you can theoretically render any controller as you see fit.
Is there such an API for Microsoft's Mixed Reality? If not, what's the supported method to render controllers? (Is there one?)