We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
Shared Experience: Change server address dynamically
I am currently working on a shared experience application. And I am using the "sharing" prefab provided in the HoloToolkit, and it works well following the course 240.
However, a big issue is that every time I launch the sharingservice.exe under different network, I need to rebuild the app and redeploy it onto all the HoloLens just to change the server address.
I heard about the solution of using static IP with the same router and the solution of putting my laptop's host name as server address. But I am facing the situation that I need to run the sharingservice.exe on different laptop AND under different networks (router) every time.
The only solution I can think of is to set up a cloud service (not applicable in my case), or give user the interface to change the server address dynamically in the application.
So I am wondering if anyone has tried out changing the server address dynamically in the app? Or is it even possible with the given scripts in the "sharing" prefab?