Detecting if Airtap is tapped/hold regardless of gaze
I currently detect a held Airtap using the iHoldHandler and "OnHoldStarted"/"OnHoldCompleted" on a GameObject. However, this means the release of the Airtap is only detected when releasing it while gazing at that object.
How can I always detect the release of an held Airtap, regardless of the gaze? Similar to that: how do I detect an Airtap click when not looking at any detectable object?