We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
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The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
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Detecting if Airtap is tapped/hold regardless of gaze
I currently detect a held Airtap using the iHoldHandler and "OnHoldStarted"/"OnHoldCompleted" on a GameObject. However, this means the release of the Airtap is only detected when releasing it while gazing at that object.
How can I always detect the release of an held Airtap, regardless of the gaze? Similar to that: how do I detect an Airtap click when not looking at any detectable object?