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Having issues building unity project with Visual Studio ?
Hi everyone I am at the point where I'd like to build an executable for my immersive app , The initial compilation of the VCproj seems to go off without a hitch however it seems like when compiling the IL2CPP file I am getting an error . The Error I see in the Visual Studio console says
Error MSB8020 The build tools for v141 (Platform Toolset = 'v141') cannot be found. To build using the v141 build tools, please install v141 build tools. Alternatively, you may upgrade to the current Visual Studio tools by selecting the Project menu or right-click the solution, and then selecting "Retarget solution".
I've searched for this error online and read that updating my Desktop Development with C++ Tools in VS2017 could fix the issue however it has not . I'm at a bit of a loss on how to proceed .
Just for reference I tried building in both Visual Studio 2017 and 2015 , the documentation I read mentioned wanting to build projects with 2015 ( due to IL2CPP compatibility I think) but regardless the project errors out regardless of which ecosystem I am building to .
Has anybody else encountered this error and might there be any advice on a solution ?