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My built apps are now refusing to run in the headset
I've been attempting to make a simple app in Unity 2017.2.0b11 and run it on the Acer MR headset. So far it's been a huge frustrating mess.
Sometimes it works, sometimes it doesn't show anything (black screen), and now it decided that it won't run in the headset anymore. When I build and run my app, it runs in the desktop. Reboot didn't help.
Any advice before I give up and buy an Oculus Rift? Because I'm pretty much at the end of my patience with this. It's simply not ready.