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Xbox 360 Controller / Controller Input - Acer Mixed Reality Headset / Immersive Headset
recently i received the acer mixed reality Headset.
I managed it quite fast to get it running. Now i headed on to develop an UWP-App with Unity.
Just for learning purpose i want to build a room like in the mixed reality portal.
I already got my "House" and so on and the headset also works in editor mode as in Visual Studio 2017 aswell. The only problem i am facing is that my 360 Controller or even the Keyboard is not working. And sadly i have no clue how do get it working.
The master file "Holokit" seems only include scripts for the Hololens and not the mixed reality / immersive headset or did i miss something?
Does anyone got an idea how to enable the Xbox 360 Controller in his own Project?
And maybe also got the same teleport options like in the mixed reality portal?
Thanks in advance