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New way to detect motion controllers with Unity

Hello everyone,

I saw few posts about controllers detection. I got my controllers yesterday and I've a quick solution that work great.

var joys = Input.GetJoystickNames();
foreach (var joystick in joys)
    if (joystick.Contains("Spatial"))
        return true;

I hope it can help you guys ;)

French XR/MR developer / Indie Game Developer

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