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Why is my Mixed Reality Design Labs App Bar not responding?

Hi everyone,
I am building an holographic application for the Microsoft HoloLens which adds 3D models and is supposed to have the functionality to rotate, scale, move and remove the models. It is comparable with the default holograms app on the HoloLens. 
The problem is that my App Bar is not responding to OnTapped()

protected override void OnTapped(GameObject obj, InteractionManager.InteractionEventArgs eventArgs) {
if (Time.time < lastTimeTapped + coolDownTime) {
return;
}

        lastTimeTapped = Time.time;
        lastFocusExit = Time.time;

        base.OnTapped(obj, eventArgs);

        System.Diagnostics.Debug.WriteLine(obj.name);

        switch (obj.name) {
            case "Remove":
                // Destroy the target object
                GameObject.Destroy(boundingBox.Target);
                // Set our bounding box to null so we'll disappear
                boundingBox = null;
                break;

            case "Adjust":
                // Make the bounding box active so users can manipulate it
                State = AppBarStateEnum.Manipulation;
                break;

            case "Hide":
                // Make the bounding box inactive and invisible
                State = AppBarStateEnum.Hidden;
                break;

            case "Show":
                State = AppBarStateEnum.Default;
                break;

            case "Done":
                State = AppBarStateEnum.Default;
                break;

            default:
                break;
        }
    }


this is the scene and below are the other settings


App Bar settings


Capsule component settings


InteractionManager settings


ManipulationManager settings

Do you know why my app bar is not responding?

Answers

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