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Unity Analytics not being collected from built app
I have integrated Unity Analytics with my Mixed Reality app, and going through Unity's integration checker I have confirmed that custom messages are being received when I test my app in Unity (Unity Play mode). Unfortunately, none of my messages show up in the integration checker when I build and install a windows store app.
I have enabled all network-related capabilities in the Package.appxmanifest
- Internet (Client & Server)
- Internet (Client)
- Private Networks (Client & Server)
I can see using Wireshark that when the app launches it queries DNS for config.uca.cloud.unity3d.com and subsequently sends data to that IP.
Is there anything else I can try?
Windows Phone 8.1 Windows Store 8.1 (Desktop) Windows Store 10.0 (Desktop)
I'm curious whether Mixed Reality doesn't fall under Windows Store 10.0 (Desktop) for some reason?