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how to deploy or run the uwp app in windows mixed reality simulator

Hi,

I am creating simple test application for mixed reality portal . Presently, I do not have mixed reality headset so i would test with simulator. I have faced following issue.

While running this app mixed reality portal simulator gets WHITE screen. Following things are followed .

**sample application :smile: **

I have created simple sample application using unity3d. This sample contains only cube objects And deployed to the UWP projects includes following setting.

Reference LInk:

https://developer.microsoft.com/en-us/windows/mixed-reality/holograms_100

when i start run the uwp projects in vs2017 along with following setting DEBUG and X86 and LOCAL MACHINE

mixted reality portal simulator shows only WHITE SCREEN

BUT ITS WORKING IN HOLOLENSE EMULATOR

MY SYSTEM CONFIG:

VS 2017
WINDOWS INSIDER UP TO DATE
UNITY 5.6
WINDOWS 10

Answers

  • facing same issue with unity 2017.2 0f3, windows fall creator update, vs 2015 :(

  • Hi guys, I'm Patrick and I'm an engineer on the Windows Mixed Reality team. Can you please file a Feedback Hub for this issue and send me the short link via a direct message so our team can take a look? Here are the instructions on how to file feedback: https://developer.microsoft.com/en-us/windows/mixed-reality/filing_feedback

    After you submit the feedback, you can create a short link by going to Feedback > My Feedback, click on the issue, and use the Share icon in the upper right to get a shortened URL.

    Thanks,
    Patrick

  • @nags9723 - Visual Studio 2017 is recommended for Mixed Reality development, per https://developer.microsoft.com/en-us/windows/mixed-reality/install_the_tools#immersive_headset_development

    Also, I seem to think it's a requirement for Immersive Headset development at this point as well, as of a couple months ago. But I can't find that requirement in the documentation anywhere.

  • Hi Jessee,

    Thank you !!!! I have attached my system configuration screen shot. You can check with this and presently, I does not have mixed reality headset so for development am running my project with mixed reality simulator.




  • @paleahy said:
    Hi guys, I'm Patrick and I'm an engineer on the Windows Mixed Reality team. Can you please file a Feedback Hub for this issue and send me the short link via a direct message so our team can take a look? Here are the instructions on how to file feedback: https://developer.microsoft.com/en-us/windows/mixed-reality/filing_feedback

    After you submit the feedback, you can create a short link by going to Feedback > My Feedback, click on the issue, and use the Share icon in the upper right to get a shortened URL.

    Thanks,
    Patrick

    Hi ,

    Yeah sure. I will complete feedback form. let me know the solution .

  • edited November 2017

    I also have a similar issue.

    After launching mixed reality app (generated from unity) in visual studio,

    only white empty app pops up and I can just see the virtual space room through the device.

    But I can launch that app through the menu in virtual space.

    I can't believe It's a bug because it's too trivial function.

    my environments :

    visual studios : 2017 community (15.4.0)
    unity : 2017.2.0f3-MRTP
    Windows SDK: 10.0.17025

  • Hi,
    I think that the problem is not caused by unity.
    I have tried to create an HolographicApp from Visual Studio (without unity) and, with the Mixed Reality Portal simulator, it crashes.
    The docs say:
    "Apps don't need to be modified to run in the simulator, and don't know that they aren't running on an immersive headset."
    (see https://developer.microsoft.com/en-us/windows/mixed-reality/using_the_windows_mixed_reality_simulator).
    Ivan
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