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Emulator hangs while loading scene with downloaded models


I am a Windows apps developer and new to Unity 3D. I am trying to place some avatar and real world models like furniture in my hololens app. When I run the project, as soon as I load the scene which has a animated model or other prefab objects downloaded from Unity asset store, the Hololens emulator hangs. I am not able to Gaze through and mimic any gestures.
If I stop the project then everything comes back to normal.
Anyone please help to resolve this.

Dev machine Information:
Windows 10 Enterprise - 64 bit
OS build 10586.318
Processor: Intel core i3 2.50GHz



Best Answer


  • Great @HoloSheep :smiley: Thanks for your quick reply.
    Changing the build to Release mode and running without debugging fixed it.

    So, this means I can't debug the code? If I have to debug, is there a way to do it without this hang issue?


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