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Courses suggestion for beginners

Hi I am just starting out with the HoloLens and Unity and have minimal coding experience. Seems I require bit more explanation than the Microsoft Academy . Please suggest courses/ tutorials for this!
Best Answer
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dbarrett ✭✭✭
As far as tutorials for HoloLens, there are not really any that are relevant because the MRTK is constantly changing so, it is hard to keep tutorials updated so I think that is a big reason why there are very few out there. The biggest thing to learn on the HoloLens side is to get into the MRTK (Mixed Reality Tool Kit) and basically look through every thing in it and figure out how everything works.
But, if you are new to programming in general your main focus should be learning everything there is to know about Unity. Most of your hard HoloLens based stuff is done for you in the MRTK (i.e. Spatial Mapping, Spatial Understanding, Sharing, etc.). You just need to add all of the personalized programming to it and most of that will come from your knowledge of programming concepts and Unity knowledge.
Here is a link to the official Unity tutorials
There are tons of Unity tutorials out there. However, probably the most popular one is Brackeys.
As far as Programming concepts I'd google something like Object Oriented Programming concepts or OOP concepts. Those will teach you good practices about programming in general. What a class is, what an object is, and it will get into inheritance and polymorphism and things of that nature and that will help you out if say you find an advanced tutorial and the narrator doesn't exactly go into detail about what polymorphism is actually is.
AR Developer
5
Answers
As far as tutorials for HoloLens, there are not really any that are relevant because the MRTK is constantly changing so, it is hard to keep tutorials updated so I think that is a big reason why there are very few out there. The biggest thing to learn on the HoloLens side is to get into the MRTK (Mixed Reality Tool Kit) and basically look through every thing in it and figure out how everything works.
But, if you are new to programming in general your main focus should be learning everything there is to know about Unity. Most of your hard HoloLens based stuff is done for you in the MRTK (i.e. Spatial Mapping, Spatial Understanding, Sharing, etc.). You just need to add all of the personalized programming to it and most of that will come from your knowledge of programming concepts and Unity knowledge.
Here is a link to the official Unity tutorials
There are tons of Unity tutorials out there. However, probably the most popular one is Brackeys.
As far as Programming concepts I'd google something like Object Oriented Programming concepts or OOP concepts. Those will teach you good practices about programming in general. What a class is, what an object is, and it will get into inheritance and polymorphism and things of that nature and that will help you out if say you find an advanced tutorial and the narrator doesn't exactly go into detail about what polymorphism is actually is.
AR Developer
@dbarrett thank you for the detailed answer, was feeling quite lost. I'll look into them
Hey, I hear you! and that's how I also got started with minimal tech experience. Here are my tutorials aimed at people with low tech ex as me. I also agree with @dbarrett that since the Mixed Reality Toolkit is always changing, it's difficult to keep up. But you can start with the tutorials on the latest MR Toolkit on my site here: https://codeholo.com/