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HTTP Client with Unity
Has anyone gotten an HTTP Client to talk to Restful APIs functional on the HoloLens? It seems like there is a huge discrepancy between what will run in the standalone player and what will run when you target UWP. I've tried UnityHTTP, Web API 2.0, and RestSharp, but none of these will allow rebuilding of the project in unity since there are some namespaces missing (.Net frameworks are different).
Maybe I'm misunderstanding here because I feel like this is a super simple task that should be available, but share your success (or failures).