Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

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Holograms are not stationary

When I create a single game object in unity, it stays stationary and allows me to walk around and inspect it from all around. But, when I am adding more than such game object and a plane to sort of 'rest them on', as I walk, the entire scene seems to be keeping equal distance from my view. How can I stick them to one position? Thanks for your help!

Best Answer


  • @dbarrett , no, I am aware of those scripts but I haven't added them.

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