We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
How to initialize object in room with specified positions?
How can I achieve something like in this video:
How to generate a big plane wall like in the video? Does the wall actually hold the objects (couch, refrigerator, etc)?
Which features of SpatialUnderstanding.cs should I use to find big wall and generate the plane base on it?
Is there any easier way to specify object placement. For example, I want to place table right in space between wall and floor (90 degrees). I still confused which approach should I use because right now all 3 major features in SpatialUnderstanding.cs is really confusing. I have tried to use Object Placement features but can't find the place that I wanted.
Thanks in advance for those for can help me.