I am creating applications using Unity and Vuforia.
When you start the application with Hololens, Gaze moves about. And Airtap is not responding.
I want to know how to solve this problem.
OS: win10 pro 64bit
Unity ver: 5.6.2f1
Hard to tell without seeing everything in the scene. Perhaps try adding logs to your InputManager to see where the breakdown occurs. What object does it think has the focus, is the air tap recognized, and is OnInputClicked being triggered.
Once I made it again I could solve the problem.