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TerrainDraggable.cs with clicker instead of hand
I'm using the TerrainDraggable.cs from the HoloToolkit to move my object around. However, this is only possible with the users hand and not the clicker.
How would I adjust this script so it also listens to the clicker?
Pastebin as the code is just a bit too long for the post: https://pastebin.com/ErdmaRgD