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Playing "Grab Mechanics" demo scene and controller won't show in Unity

Im running Unity 2017.2.0f3.

I imported both:
HoloToolkit-Unity-Examples-v1.Dev.2017.2.1.unitypackage
HoloToolkit-Unity-v1.Dev.2017.2.1.unitypackage

I applied the Mixed Reality Toolkit > Mixed Reality Project Settings, Played the scene, and the HMD shows the scene but the controller isn't shown, although I can hear the "click" when I press the trigger.

I get this error:
ArgumentException: Input Axis CONTROLLER_LEFT_STICK_HORIZONTAL is not setup.
To change the input settings use: Edit -> Project Settings -> Input

Is the some documentation on how to setup the Controller and Input?

Thanks.

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Answers

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    I don't know if this helps, but I had to use the Mixed Reality Scene settings as well, not just project settings. For the scene it adds in an Input manager. Another thing, you won't see the controllers in Unity when you hit play. You need to Build and Run to see the controllers.

    However, that's as far as I've gotten. I can't seem to get the objects to react to the motion controllers.

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