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Unity Input Manager for Motion Controllers
I am not sure if I should ask this here, or on the Unity forums(I guess I will try both). I noticed on a post made by someone that they had the inputs for the motion controllers listed in their Input Manager on Unity, I don't. I wonder if there's something I'm missing or how I can get those there so my unity mixed reality build can recognize a press-down.
I'm able to see the motion controllers in my build, see the cursors and when I press the trigger there is a reaction from the cursor, but not the objects in the MRTK.