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Unreal Engine Windows Mixed Reality HMD

Has anyone tried building an experience for MR headsets using Unreal engine?

I am trying to build an experience for Samsung Odyssey MR headset using Unreal Engine Microsoft UWP version (https://github.com/MICROSOFT-XBOX-ATG/MICROSOFT_UWP_UNREAL).

But I am not able to package the project. The VR preview within Unreal is also not proper. Any help?

Answers

  • Jimbohalo10Jimbohalo10 ✭✭✭
    edited November 2017

    @sujay46 said:
    Has anyone tried building an experience for MR headsets using Unreal engine?

    I am trying to build an experience for Samsung Odyssey MR headset using Unreal Engine Microsoft UWP version (https://github.com/MICROSOFT-XBOX-ATG/MICROSOFT_UWP_UNREAL).

    But I am not able to package the project. The VR preview within Unreal is also not proper. Any help?

    Works for me, but then being doing Unreal 4 [dev_mixedreality] for 3 months for [release_uwp] over 15 months on a HP Windows Mixed Reality headset.

    Seeing as you have joined the Epic group, have you looked at the logged issues list.

    This version has probably not been tested on Samsung Odyssey MR headset
    The Windows Mixed Reality Headset Plugin has been built many times.

    Log an issues with the headset using [dev_mixedreality] in the beginning of the Subject line

    Epic Sample Showdown VR works fine for my HP WMR headset

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