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How can I get finishing spatial mapping?
I'm using Unity 5.6.3f1 and HoloToolkit. I'm having a problem about "SpatialMapping".
How can I get finishing spatial mapping? I don't have good way to notice finishing real world mapping....
When I start the app on HoloLens, it takes about five seconds that the mapping finished.
During scanning, my Unity 3Dmodel (with Rigid body) falls into the bottomless pit !!
Do you have a good way to notice of finishing SpatialMapping?
Any suggestions how to solve this?