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Extract depth camera mesh from mixed reality headset? Unity 2017
Hey guys, a newbie here~
I'm working on Unity currently and the Acer Window Mixed Reality Headset. I was wondering if there is any way to display or extract the raw data from the depth camera? Looking for ways to do live rendering/detection.
Like how the kinect depth camera can render live and be viewed in the headset (example in photo):
How do you extract the reconstructed mesh that the cams are tracking? Does the depth camera even have capabilities to do this?