Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
Options

Mixed Reality Companion Kit and Unity Sample Project DLL error

My peer and I are working on the Specator View Rig and have been through the setup process separately and together SEVERAL times and always we have errors within Unity with the sample project. Our git issue is located: https://github.com/Microsoft/MixedRealityCompanionKit/issues/220

and the error we have in Unity is:

Calibration and compositor compile great and copying the dlls with the included script seem to be working just fine. CopyDll script's output seems to be correct when matched against others online.

We are completely lost about why we're "missing the DLL"... Can anyone help us?

Answers

  • Options
    BRacicotBRacicot
    edited December 2017

    As mentioned in that git issue eirikhollis recommended using very strict versions of Unity and MR. With that, we were able to get the Unity project running without error (only a few warnings) yet still cannot get the Hololens or camera feed to work within the project.

    Has anyone been able to get this to work?

Sign In or Register to comment.