Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

Experience with MeshExpert-Live ?

Hey Devs, i'm trying to build a spectator view experience for a HoloLens project.
After doing some research i found about DataMesh with their spectator view solution they call MeshExpert-Live. https://www.datamesh.com/solution/meshexpert-live
Does anyone has experience using the MeshExpert-Live product?

Or is there a stable way to use specator view from the MRTK? I know from the past that it made some big problems to integrate the spectatorview to an existing HoloLens project. However this was 6 months ago, so maybe today there is a working solution.

Any ideas?
Thank's in advance

CEO UniVRsitas


  • MeshExpert Live is a stable product now with many usage cases. You can follow this tutorial to set up your own Spectator View with MeshExpert Live!:


    Setting up a Spectator view is not easy though, you could follow this tutorial.

    If you have any question, you can always email to [email protected] for help and support.

    About integration, this tutorial also gives concrete examples. The procedure is easy:

    1. Create Unity Project.
    2. Import METoolkit and configure it.
    3. Add Anchor Module.
    4. (Optional) Add collaboration module so that you can have shared experiences across different devices and record it on the PC. (If you don’t need share experiences, you can trigger the collaborations on PC app and record it.)
    5. Compile the app. For recording on PC, you may only need the PC version. For interact on other devices like HoloLens via Collaboration, you can compile HoloLens version too.
    6. Run the PC app to record. If the video not showing at the default location “C:/HologramCapture/SolarSystemExplorer/”, try to set another location here:
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