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signalr client in hololens to new aspnet core 2.0 signalr possible?
Want to run a .net framework 4.x or 3.x client against a asp.net core 2.0 signalr service. possible?
for now my client is a .net framework 4.x or 3.x console app. eventually it will be a DLL i drop into unity3d plugins directory.
Then i can call my methods like so MyNet4ClientClass.MakeSignalrCoreCall(data).
Is this possible? Can .NET 3.x or 4.x talk to asp.net core 2.0 signalr service?
I tried to add the nuget package for Microsoft.AspNetCore.SignalR 1.0.0-alpha2-final but....
"Could not install package 'Microsoft.AspNetCore.SignalR 1.0.0-alpha2-final'. You are trying to install this package into a project that targets '.NETFramework,Version=v4.5', but the package does not contain any assembly references or content files that are compatible with that framework. For more information, contact the package author. 0 "
i thought this post was hopeful https://www.rizamarhaban.com/2016/09/13/asp-net-core-signalr-for-windows-10-uwp-app/
in the post the guy talks to signalr code 2.0 from a UWP app the client UWP app uses "Microsoft.AspNet.SignalR.Client": "2.2.1" from nuget
and service which uses Microsoft.AspNetCore.SignalR.Server: 0.2.0-alpha1-22118 obtained from https://dotnet.myget.org/F/aspnetcore-ci-dev/api/v3/index.json repository
this works its seems because these older SignalR.Server packages still exposes themselves the old signalr way. you can see from the url it exposes at /signalr/hubs
but the new new signalr core changed its protocol sometime so now incompatible.
how can i talk to the new new signalr core from .net framework 4.x or 3.x client running in hololens?