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Using 3D Room Scan Data in HoloLens

ambpxrambpxr
edited January 2018 in Q&A and Discussions

Hello -

I used a 3D lidar scanner to scan my room and was wondering if I could use the data within my Unity app for alignment? My idea was to save this high precision scan data on the HoloLens, and then use the data to help align my objects by comparing it to Unity's/HoloLen's current spatial mesh.

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    2 answers:
    1. Yes I think you can, theoretically, import a spacial map; however, you need to convert the data so that it is interpretable from HoloLens as a spacial map. I don't know if there are any scripts for this purpose out there or if you would need to develop your own.
    2. If you have a high-resolution/high-precision scan of your room it might really slow down the HoloLens as it might not be able to handle too much spacial data - therefore you might want to decrease the resolution preior to conversion.

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